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REAL-TIME 3D CINEMATICS

Transform your animations into 3D reality!
The introduction of Real-Time 3D Cinematics now gives you the advantage to give your imagination a 3D edge. Convey compelling stories by blending in colours & creativity with Unreal Engine. Our program will train you with the latest design tools & techniques.

Course Content

The Real-Time 3D Cinematics course is designed to teach students how to create cinematic sequences using real-time 3D technology. Participants will learn to utilize game engines and other real-time software to produce high-quality visual storytelling. The course covers essential topics such as camera techniques, lighting, scene composition, animation, and post-production processes. Students will gain hands-on experience in creating dynamic and immersive cinematic experiences, suitable for video games, virtual reality, and other interactive media.

TERM 1

Cinematics with Unreal Engine
Introduction to Unreal Game Engine – The Interface, Workflow
Working with the Level Editor
3D Asset Workflow
Working with the Actors
Materials in Unreal
Blend Material with Quixel Megascans
Working with Textures
Working with Lights
Working with Terrain

Adding Vegetation/Foliage
Environments in Unreal-1
Environments in Unreal-2
Working with MetaHuman – Unreal Engine
Working with Animated Character Assets
Camera and Cinematics
Post-processing Effects
Project Optimization
Compositing and Editing
Introduction to Blueprint

 

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